Roblox better handles reports when you use the Report Abuse feature as in when an incident occurs, to which the chat logs at the approximate time of report are retrieved. Roblox already has chat logs to a certain extent and you can’t report using off-site evidence, it won’t mean much at all since that input can be assumed tampered with. I just don’t think it’s worth doing that work on top of what Roblox does. On Mac, navigate to Macintosh HD > Users > your user profile > Library > Logs > Roblox. For UWP: LOCALAPPDATA\Packages\ROBLOXCorporation.ROBLOX55nm5eh3cm0pr\LocalState\logs. In the end it’s your choice and any consequences that may arise out of this, personal or with a third-party, are up to you to resolve. Copy and paste or type in the following without quotes: For Win32: 'localappdata\Roblox\logs'. A plethora of other problems I’ll hold off on spilling.
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